Omni Audio
Skills: Sound Design, Composition, Mixing, Mastering, Batch Processing, Client Communication, UI sound design, scripting, implementation in FMOD + Maya
This video is a combination of the highlights of my work at Omni across many different titles. In my time at Omni I worked on everything from managing tens of thousands of dialouge files per game in various languages writing batch process to master audio, to doing sound design, to implementing interactive audio in FMOD, WWISE, XACT, and other systems. It was always a new challenge. Below are some of the titles I contributed heavily too.